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 Warhammer 40K: Space Marines

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Skreshavik
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PostSubject: Warhammer 40K: Space Marines   Sat Sep 03, 2011 9:24 pm

Comes out on Monday. Tried the demo, and it feels like a combination of Gears of War (shooter aspect) and Darksiders (melee aspect.)

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FFigh
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 11:09 am

Thought about getting it but then I remembered RAGE and BF3.
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 11:14 am

FFigh wrote:
Thought about getting it but then I remembered RAGE and BF3.

This.


Space Marine actually looks pretty good, the bolt gun is insane, but again....too many good games coming out this autumn....
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Skreshavik
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 11:40 am

Food costs too much, anyways. Just steal it and buy moar games.

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gut
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 5:18 pm

I must familiarize myself with this warhammer 40k thing,as it sounds cool.

Skresh, I hereby command you.

You will relate to me, in detail, everything that I should know about warhammer40k, so that I may make an informed decision on whether or not to do some research on it myself to see if I want to tell everyone Im gonna buy it but then never think about it again.
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RoninHo'in
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 5:36 pm

Lemme help you out....

Download demo... it's free.

Play demo...

Then you'll know.

FFS

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Skreshavik
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 5:38 pm

Ronin got it. But that's assuming anything you own works anymore.

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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 5:44 pm

Ive played SC2 for the last 18 hours just about nonstop, so im pretty sure my computers working fine, except for this weird thing where it randomly minimizes it every once in a while. bfd.

and im not wasting my money on a free demo till i knowwhat its about, so fucking tell me.
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gut
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 5:45 pm

speaking of which, skresh, you have sc2 right? you should probably add me. And get on. Fuck whatever else you were doing.
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gut
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 5:48 pm

CarcinogeN

character code: 491

add it.
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Skreshavik
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 5:55 pm

gut wrote:
speaking of which, skresh, you have sc2 right? you should probably add me. And get on. Fuck whatever else you were doing.

I uninstalled it. I tried ladders and got pissed off because MM/MMM were the only shit I could fight against. I told Blizz I cheated so they could reset my stats (and get back to the copper league,) but no, they refused my request.

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RoninHo'in
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 5:56 pm

gut wrote:
Ive played SC2 for the last 18 hours just about nonstop, so im pretty sure my computers working fine, except for this weird thing where it randomly minimizes it every once in a while. bfd.

and im not wasting my money on a free demo till i knowwhat its about, so fucking tell me.


You gun down and hack up hordes of orks....

that's about it.

More of a rental title then buy IMO. Or at least used buy and trade

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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 6:08 pm

Your a space marine, you have big guns and a chainsword to which you have to kill thousand upon thousands of Orc waves.
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Alyss
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 6:13 pm

gut wrote:
I must familiarize myself with this warhammer 40k thing,as it sounds cool.

Skresh, I hereby command you.

You will relate to me, in detail, everything that I should know about warhammer40k, so that I may make an informed decision on whether or not to do some research on it myself to see if I want to tell everyone Im gonna buy it but then never think about it again.
Warhammer 40,000 is a tabletop wargame produced by Games Workshop, currently in its 5th Edition. It depicts a dystopian hellhole of a future where the majority of the human race in the form of the gargantuan Imperium Of Man is the dominant but dwindling force in the galaxy and constantly (and we mean CONSTANTLY) wars against heretics, aliens and communists for their survival.

http://1d4chan.org/wiki/Warhammer_40,000



As for the game: looks pretty repetitive tbh, think I'd tire fast. Also, it's the fucking Ultramarines, so it can go suck a dick.
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RoninHo'in
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 6:19 pm

^It does look like it would get repetitive... hence my recommendation as a rental.

Definitely worth the demo.

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gut
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 6:33 pm

Skreshavik wrote:

I uninstalled it. I tried ladders and got pissed off because MM/MMM were the only shit I could fight against. I told Blizz I cheated so they could reset my stats (and get back to the copper league,) but no, they refused my request.


well re-install it, i play every weeked, we can do 2s and ill rape the obligatory MMM guy while you rape the complimentary void ray guy.

actually i havent played ladder since way last year when the computer began to fuck up. Now that its been working for a couple weeks, ive been playing the campaign, and playing a few games against AI trying to leanr hotkeys, and trying to learn how to play zerg, since im quite possibly the worst zerg player in history even tho its my favorite race.

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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 6:39 pm

I remember in SC1 my fav thing to do was to set up my hatchery facility right in front of their base.... Kinda risky, but I pulled it off a fair number of times.... and once it's set up, they're kinda fucked.


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gut
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 6:49 pm

In SC1 my favorite thing was to zerg the whole fucking map so they couldnt do anything, then fill up every one of my overlords with mostly hydras and then spend the rest of my supply on mutas, then launch the mutas into their base to absorb damage for a few seconds while I dropped a full load of shit from every single overlord i had directly into the middle of their shit.

But that was fucking rare. The other player had to be good enough to survive all the crazy shit you were doing, but not good enough to beat you, otherwise the match would be over far too quickly to do a proper zerg super-drop
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 8:04 pm

I took the whole map too, my tactic was to lock them in their base by building a forward outpost outside their choke. I loaded it up with sunkens and 4 hatcheries pumping out constant units to basically turtle them in. I could take the whole map to fund a massive unit advantage to throw units at their wall keeping them from building a substantial strike force. I locked them in controlling the air with the flying suicide bombers on patrol pattern just out of AA's range.

Problem is getting that first foothold.

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gut
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PostSubject: Re: Warhammer 40K: Space Marines   Mon Sep 05, 2011 8:46 pm

^Id kick your ass if you tried that in sc2.



of course anyone would, as that shit was really fucking popular in sc2 when i was playing.



If you were playing someone decent, youd run up and build right at the bottom of their ramp and deny them their natural expo.



With toss you'd start with a couple cannons then by the time they can kill them you have a bunch of units and you win. (or if they are bad just walk right into their base and start building cannons behind their minerals)



terran uses bunkers of course, with them being salvageable so you can walk them closer and closer without losing money, and then you have reapers and shit to really mess with their heads.



with zerg you just 6pool all in with your workers to right at the beginning



in any case it was really popular and im sure everyone knows how to beat it efficiently while typing messages like "cnnon rsh rly?!?!??/1111" or "lolOlolkkkk noob QQ???" and other shit like that.



Whats really fun though is if they clearly know how to beat your cheese, and do it, and talk shit, but then you come back and whip the shit out of them anyway because you know more than a list of build orders and a few hotkeys.



/nerdramble
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